home *** CD-ROM | disk | FTP | other *** search
- Path: tudelft.nl!not-for-mail
- From: dejong@cpt6.stm.tudelft.nl (Maarten D. de Jong)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Demo question time again :)
- Date: 17 Feb 1996 15:57:36 GMT
- Organization: Delft University of Technology
- Message-ID: <4g4tth$2vt@mo6.rc.tudelft.nl>
- NNTP-Posting-Host: cpt6.stm.tudelft.nl
- X-Newsreader: TIN [UNIX 1.3 950824BETA PL0]
-
- After viewing the Silents' Fruitkitchen demo, I was rather puzzled by some
- of the 3D-gfx shown in that demo. I couldn't quite put my finger on it, but
- suddenly it hit me: the lines are much too blocky, like the gfx were rendered
- in a 160*128 screen, and then enlarged to 320*256 resolution. Is this a new
- way of getting more objects on screen while reducing computing time, or is
- it just a weird new effect? Surely a 1200 (and certainly a 4000) is fast enough
- to calculate full-sized 320*256 screens in a reasonable amount of time without
- resorting to this archaic technique?
-
- Maarten
-
- --
- ******************************************************************************
- * We learn from history that we never learn anything from history. *
- ******************************************************************************
- |
- Maarten D. de Jong |
- dejong@cpt6.stm.tudelft.nl |
- |
- ------------------------------------------------------------------------------
-